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The original was posted on /r/linux_gaming by /u/rupu1234 on 2024-10-01 00:13:13+00:00.


I am now a Lead Software Engineer, a position I achieved through self-study. My seniors frequently advised me to use Linux as my daily driver to gain a deeper understanding of the operating system. However, the only times I’ve used Linux were through containerization or in virtual machines.

As a gamer, switching to Linux was a challenge. I’ve been coding and gaming on Windows (and later on macOS for iOS development) since I was about 10, so leaving that ecosystem was tough.

However, I recently bought a Steam Deck—first the LCD version at release, and later the OLED—which boosted my confidence in using Linux for gaming. I’ve learned a lot about how Lutris, Proton GE, Wine, and .exe files work together, especially in terms of performance. There’s only one game I regularly play on my main laptop now, and it runs really well with Proton. Initially, I was worried about modding issues, but I haven’t encountered any. I did have to create a swapfile to prevent crashes, but now it’s as stable as it was on Windows.

Then I discovered the Linux Mint distribution, which comes with nearly everything useful built-in and offers a great desktop environment.

There are just three things I still wish for:

• Better Gamescope (Wayland) support for Nvidia
• AMD increasing its market share, or at least producing enough units for OEMs in the laptop space, since I can’t always game in one place.
• A kernel-level bridge for anti-cheat. Although this doesn’t matter much to me anymore, as I’m not eager to play games that rely heavily on anti-cheat systems. Even if GTA VI, for example, used these methods offline, I’d probably just skip it—something that would’ve shocked my younger self.

Just so that it is clear, I find nothing wrong with using windows. It is just a personal preference and not much more than that.