- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Fixed a bug that could cause suspend/resume to fail when using the NVreg_PreserveVideoMemoryAllocations option: https://github.com/NVIDIA/open-gpu-kernel-modules/issues/472 Fixed a bug that caused the cursor image to be truncated on Gamescope: https://github.com/ValveSoftware/gamescope/issues/1099 Re-enabled GLX_EXT_buffer_age on Xwayland. This extension had been previously disabled on Xwayland due to a bug which is now fixed. Added support for mmap of exported DMA-BUF objects. Reduced some cases of stutter with OpenGL syncing to vblank while using GSP firmware. Fixed a regression that could cause some applications to exit due to resource exhaustion on some GPUs while using GSP firmware. Added several new per-plane and per-CRTC vendor-specific properties to nvidia-drm. These properties may be used by Wayland compositors to program the GPU’s color pipeline for HDR hardware acceleration. Introduced a driver optimization to mitigate the performance loss from the ‘d3d9.floatEmulation’ option in DXVK. Fixed a bug that caused FarCry 5 running through DXVK to display a black screen. Updated the framelock settings page of the nvidia-settings control panel to use the GTK3 theme text color rather than defaulting to white for the text color, improving legibility with some themes. Fixed some performance regressions that were observed with Vkd3d 2.9. Fixed a bug that could cause flickering in some applications when using Unified Back Buffer (UBB). Fixed a bug which could cause incorrect and/or washed out colors to be displayed with HDR scanout: https://bugs.kde.org/show_bug.cgi?id=482780 Implemented support for VK_EXT_depth_clamp_control. Fixed a bug which could cause applications using GBM to crash when running with nvidia-drm.modeset=0. Fixed a bug that could cause kernel crashes upon attempting KMS operations through DRM when nvidia_drm was loaded with modeset=0.
I’m currently sticking to production branch (550) which seems to be more performant for daily usage.
Does anyone know if the suspend fixes are also valid for 1000 series GPUs? Ive had trouble putting my computer to sleep for the past few months and it’s been really annoying. Also if someone know if this fixes Firefox stuttering like crazy since the 555 driver, and it’s worse when playing videos on YouTube. I’m on Wayland gnome
I can’t say, because I’m on the 4000 series, but the supported products from 1000 series are:
GeForce GTX 16 Series (Notebooks) GeForce GTX 1660 Ti, GeForce GTX 1650 Ti, GeForce GTX 1650
GeForce 16 Series GeForce GTX 1660 SUPER, GeForce GTX 1650 SUPER, GeForce GTX 1660 Ti, GeForce GTX 1660, GeForce GTX 1650, GeForce GTX 1630
GeForce 10 Series GeForce GTX 1080 Ti, GeForce GTX 1080, GeForce GTX 1070 Ti, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050, GeForce GT 1030, GeForce GT 1010
GeForce 10 Series (Notebooks) GeForce GTX 1080, GeForce GTX 1070, GeForce GTX 1060, GeForce GTX 1050 Ti, GeForce GTX 1050