• • milan •@feddit.nl
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    1 year ago

    “I actually believe Cyberpunk on launch was way better than it was received, and even the first reviews were positive,” he concludes. "Then it became a cool thing not to like it.

    How are you planning to fix your image when you’re still saying shit like this?

    • Swarming@sh.itjust.works
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      1 year ago

      I don’t think he’s completely wrong. A lot of people felt similarly. I know SkillUp felt similarly that if you had a really good PC and could overlook the (unforgiveable, admittedly) bugs, it had a lot going for it.

      • tubabandit@sh.itjust.works
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        1 year ago

        I knew almost nothing about the game and went into it completely without assumptions or preconceptions. I played it immediately at launch on XBone and didn’t stop for a few hundred hours of total game time. I was completely blown away.

        Did it crash here and there? Was it lurchy and buggy? Did bikes sometimes get stuck in the pavement like it was sand? Did you wind up smashing an unconscious person’s head through the earth a la “Rock Bottom” every 4 or 5 times you tried to be sneaky? Yeah.

        Despite that, was it one of the greatest games I’ve ever played? Fuck yeah.

        People had genuine problems and a game should never launch in the state that CP77 was in, but I completely agree with him that it became cool to rip on the game.

        • pixxel@discuss.tchncs.de
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          1 year ago

          Same for me, basically played it for 100 hours straight with as little sleep as possible… yeah it was buggy and the story was rushed in some places, but the overall experience was great for me.

  • Varyk@sh.itjust.works
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    1 year ago

    I feel like it’s kind of already repaired, I don’t really hear people talking s*** about them since they’ve released so many updates that fixed cyberpunk.

    • Exilfranke@feddit.de
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      1 year ago

      The problem is: The die-hard CDPR fans pre-ordered the game (me included), then played through it despite the unfinished state and bugs (because we already waited a long time) and then never touched it again. So I read that they improved the game massively but I just never saw a reason to play through it again with so many other great games on my unfinished list…

      Maybe a DLC could change that but I kinda made my peace with this game so I’m good.

      • Varyk@sh.itjust.works
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        1 year ago

        You don’t have to play games you don’t want to. It sounds like you forced yourself to play a game you didn’t want to play.

        Doesn’t mean the game or studio is bad or somebody to be angry at.

  • panda_paddle@lemmy.world
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    1 year ago

    Am I the only one who thinks CDPR gets too much hate anymore? They released three great Witcher games, championed DRM Free gaming, and launched a platform to buy old and new games that are also DRM free.They had one bad game that was rushed to market (like everything released by EA, Bethesda and Ubisoft) and all the sudden they are the worst publishers around. They even tried to delay Cyberpunk as long as they could, but rabid fans and online petitions basically demanded a release.

    • sugar_in_your_tea@sh.itjust.works
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      1 year ago

      IDK, they’re a mixed bag. For example:

      • DRM-free is great, but GOG Galaxy isn’t available on Linux? Why? I’m not expecting Steam-level of support, but at least let me manage my Linux-native games
      • Cyberpunk’s issue wasn’t the late release, but the really misleading marketing; they claimed to have a ton of stuff they didn’t, and fairly good roasted for it
      • Hitman online only - seriously? From the same company that championed DRM-free?

      If Galaxy worked on Linux (my primary gaming platform), I’d but a lot of games from them. If it worked on Steam Deck seamlessly, I’d probably but most of my games from them.

    • circuitfarmer@lemmy.sdf.org
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      1 year ago

      Having GOG without a Linux client while selling games with native Linux builds is a weird choice that makes me think CDPR is now more MBA-led than dev-led.