• 2 Posts
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Joined 5 months ago
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Cake day: October 30th, 2024

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  • You’re most likely not European.

    The fact you don’t put Anita and Elon in the same bag, US grifters, tells me all I need to know. Anita is a blundering idiot that grifted a bunch of parasites into a market that should have never existed. Instead of using Alanah Pearce (Lawd has she been harassed) Lucy James and the like, that actually work in the field and know the ACTUAL problems rather than creating rage bate to cash in on victim points. She and the much maligned sweet baby were consulting on games that were subcontracting slavelike labour in Indonesia and other SE Asian countries during their consulting. Most of the victims at those places were women. Grifters gonna grift! Sarkeesian and her ilk have done nothing for the feminist movement (which I’m a part of), worse, they set us back decades. She left all blue collar women on whom the lion’s share of injustice falls upon, behind. She could have addressed the preponderance of women in QA and community management and how that disproportionately makes them more likely to be laid off. How also in gaming, they make less for the same work. How career progress is usually limited by patriarchal hierarchical organisations in AAA studios. Fuck that noise, feminism is bitching about a bald dude killing some nuns in spandex in a videogame. She ignored the real issues because those were very likely to avoid her getting hired to consult on games as the C types don’t really like left wing talking points flying around the office. Fucking bougie causes.







  • Let’s put the marketing cope for the absolute flop aside (marketing can get anyone to install a game on gamepass for “free”, we’ve seen with HiFi Rush and Veilguard that mimdgame is complete trash at predicting anything).

    I like games, what I don’t like is being advertised a deep RPG from one of the old greats, paying 70€ and refunding because I was not served an RPG but a middle of the road first person fantasy shooter with a static world and a bunch of numbers on weapons, that are even more insignificant that the RPG elements of destiny. Logically that creates antibodies towards what was supposed to be a great game and, conversely, ended up as a mindless shooter that would not be out of place among steam greenlight projects.

    Avowed is not a good game, it’s a C, painfully mediocre and unimaginative. Coming from Obsidian, with 6y of development and after the ad campaign they did, together with asking for 70€ upront!? Fuck that noise, that is unacceptable. Of course, Microsoft has a great marketing team, so they created a culture war around the game, if you like it, you’re woke, if you don’t, you’re a chud. This poisons the well and destroys the discussion about how one of the dearest RPG developers in the West is now writing characters that sound like they were written by chat GPT. There’s a reason the best RPGs of the past few years come from independent European devs and the best Action games come from Japan… So, keep your dearest mediocre game and your culture wars, Obsidian lost yet another fan and because of people burying their head in the sand, they won’t know about the very large amount they lost… Well, they kinda do, looking at Grounded (not a masterpiece but a mediocre game like Avowed that conversely did not promise the wprld), priced at max 39€, and already for a long time on gamepass, 30k peak, current 3,5k. Avowed, the deep RPG, 19k peak, 2,8k current. Avowed flopped hard. Keep your feelings about the game however you want, it’s quite obvious for anyone with two neurons avowed flopped and is yet another symptom of the “mobile game” trajectory a lot of US American devs are taking due to the subscription model becoming ubiquitous. Strap in for the slop avalanche à lá Netflix.