- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Based on disassembly of the PC DOS version, this port runs on PC, Mac and Linux and features many enhancements such as quick saving and the ability to mod the game including level design.
I remember this one. I don’t know why they haven’t been DMCA-ed yet because you can’t make open-source programs based on the disassembly of proprietary projects (unless they have acquired the rights somehow which I doubt).
So it’s not quite as clear cut as this. This is why even nintendo disassembly projects survive. There are allowances for this kind of thing.
https://repository.uclawsf.edu/cgi/viewcontent.cgi?article=1099&context=hastings_science_technology_law_journal is a good representation of the legalities around disassemblies
So it’s not quite as clear cut as this.
You cannot change the license of a derivative work. That part is clear cut.
I cannot take a Harry Potter book, use Google Translate to translate it into another language, polish up the result by hand, and then claim it as my work at slap whatever license I like on it.
If you read the linked document, it outlines how reverse engineering may fall under a certain level of fair use, e.g. for reasearch and/or backup/archival purposes.
It really isn’t as clear-cut as it seems at first.
Yes, fair use and such. But slapping the GPL on the result is not fair use and archival. That you cannot do.
Your changes can be gpl licensed, similar to how a rom hack can be licensed however you want.
Your changes can be gpl licensed, similar to how a rom hack can be licensed however you want.
Read the GPL and what it has to say about derivative works which this undeniably is.
I’ve been in the open source software world for multiple decades. I am well aware of the gpl and what it has to say about derivative works.
You seem a little confused however, though I feel like you are just desperately trying to wrangle an angle where you can totes win and you were never wrong. It’s really annoying to get into a conversation online like that.
Anyway, incase anyone else gets here, this guy is just endlessly wrong. Ignore.
Once upon a time, you had to show an actual financial loss, to make a claim for damages. At least where I live (Denmark).
Maybe they’ve made copyright offense serious enough to not require that anymore. But without financial damages I would hope a copyright case would be frivolous. Apart from being a form of treason in the eyes of many lawmakers. Except when it’s Trump, then it’s just an honest mistake.
Is the original version even in print anymore? It’s really hard to believe that the “juice” of getting this taken down would be worth the squeeze.
It reminds of those stupid calculations that the music industry did back in the old days of Napster and other P2P sharing about how much money they lose.
When in actuality, I suspect that an actuary or accountant can estimate that this open sourcing of a 20+ year old game probably brings in new revenue in terms of consumers being interested in the franchise.
Oh boy, I remember they once claimed losses that were equivalent to 3 times the global GNP.
The copyright mafia has absolutely no shame.
they should put it on a dmca proof place
Has anyone tried this?
I tried this some time ago. It’s basically the same game, just with some QoL improvement like widescreen support, and also dynamic lighting which is cool.
I’ve been playing this on Vita and Switch for some while now. There’s probably a port of this for anything, at this point. I think there even was a JS version that runs in web browser.
Theres a recent port to the rg35xx. And its running very well on it
Thank you
After 30 years, the eating doors still get me constantly… I don’t think I’ve ever reached the end of this game. Is 1 hour even possible at all?
I sometimes watch ZX Spectrum playthroughs on YouTube. I know they’re edited but seeing the games I played for hours being completed in twenty minutes blows my mind!
That’s amazing to watch! Most of the speedrunners don’t even defeat the enemies 😮