- cross-posted to:
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- cross-posted to:
- [email protected]
Jason Schreier’s original article is here
For those who encounter a paywall, an archived version is here
The important bit in his article:
Last year, Overwatch 2 received a paid pack of three PvE story missions that sold poorly, according to people familiar with the business, which was a major reason for the cratering bonuses. In January, as part of a company-wide reduction in its work force, the majority of the team behind Overwatch 2’s PvE was laid off.
Overwatch 2 developers were informed that the company does not plan to finish any of the remaining planned PvE content and will instead double down on competitive player vs. player gameplay, according to the people familiar.
I have a friend that worked at a studio as desk side IT and he got randomly terminated by Sony. The right after they hired 4 additional managers for their 10 man team.
If your company is losing money it 10000000% should start at the top.