AdrianTheFrog@lemmy.world to Blender@lemmy.world · edit-25 months agothe 'look, we have global illumination!' boxlemmy.worldimagemessage-square5fedilinkarrow-up139arrow-down11file-text
arrow-up138arrow-down1imagethe 'look, we have global illumination!' boxlemmy.worldAdrianTheFrog@lemmy.world to Blender@lemmy.world · edit-25 months agomessage-square5fedilinkfile-text
I’ve often seen this sort of thing in videos advertising GI in minecraft shaders, and tried it out in blender.
minus-squareAdrianTheFrog@lemmy.worldOPlinkfedilinkarrow-up1·5 months agoNo, cycles. I have one in regular eevee, with a bunch of light probes: there’s a lot of aliasing on the far wall, from the light probes. there might be some way to get rid of it, but idk
No, cycles. I have one in regular eevee, with a bunch of light probes:
there’s a lot of aliasing on the far wall, from the light probes. there might be some way to get rid of it, but idk