I suppose it all comes down to money, Blender is an exception rather than the rule. They get a lot of donations from big companies, so they can afford to have a lot of people working on the project full-time. Most projects don’t have that luxury, so they get stuck like you said.
To be honest, I don’t know if there is a way to solve this, if there is it certainly isn’t easy
I suppose it all comes down to money, Blender is an exception rather than the rule. They get a lot of donations from big companies, so they can afford to have a lot of people working on the project full-time. Most projects don’t have that luxury, so they get stuck like you said.
To be honest, I don’t know if there is a way to solve this, if there is it certainly isn’t easy