nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoKrafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge'www.gamedeveloper.comexternal-linkmessage-square4fedilinkarrow-up132arrow-down10cross-posted to: [email protected]
arrow-up132arrow-down1external-linkKrafton CEO says The Callisto Protocol suffered because it lacked a 'gameplay edge'www.gamedeveloper.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square4fedilinkcross-posted to: [email protected]
minus-squareBroBot9000@lemmy.worldlinkfedilinkEnglisharrow-up15·2 months agoIt lacked gameplay in general. Leaned way too hard on the broken, shallow melee combat and was far too long and padded for the amount of gameplay it had. They clearly wasted money on the actors and graphics instead of making a solid gameplay loop.
It lacked gameplay in general. Leaned way too hard on the broken, shallow melee combat and was far too long and padded for the amount of gameplay it had.
They clearly wasted money on the actors and graphics instead of making a solid gameplay loop.