misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 14 days agoCaves of Qud, our favorite science fantasy roguelike where you can clone, befriend, and eat yourself, is leaving early access in December after 15 years of developmentwww.pcgamer.comexternal-linkmessage-square11fedilinkarrow-up175arrow-down11
arrow-up174arrow-down1external-linkCaves of Qud, our favorite science fantasy roguelike where you can clone, befriend, and eat yourself, is leaving early access in December after 15 years of developmentwww.pcgamer.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 14 days agomessage-square11fedilink
minus-squaresauce@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up10·14 days ago Caves of Qud has gotten more approachable than ever, thanks to a complete UI overhaul, gamepad control implementation, and a currently in-beta tutorial that’ll arrive in full with the 1.0 launch. Might be worth going back to once 1.0 launches
minus-squareA_Very_Big_Fan@lemmy.worldlinkfedilinkEnglisharrow-up6·14 days ago gamepad control implementation That’s huge. Every time I tried playing it, it gave me a strong “bedtime game” vibe and I just wanted to play it on my Steam Deck.
Might be worth going back to once 1.0 launches
That’s huge. Every time I tried playing it, it gave me a strong “bedtime game” vibe and I just wanted to play it on my Steam Deck.