subtext@lemmy.world to rpg@ttrpg.networkEnglish · 22 hours agoDM/Players of Lemmy, what are some silly magical items I should add to a campaign?message-squaremessage-square11fedilinkarrow-up116arrow-down11
arrow-up115arrow-down1message-squareDM/Players of Lemmy, what are some silly magical items I should add to a campaign?subtext@lemmy.world to rpg@ttrpg.networkEnglish · 22 hours agomessage-square11fedilink
minus-squarejosefo@leminal.spacelinkfedilinkarrow-up1·7 hours agoRing of Luck. Note this is not Ring of Good Luck. Implement it as you wish. I currently flip a coin at the start of each day, and depending of that, it’s good or back luck for the day. Never communicate which, let the player using the ring find out.
Ring of Luck.
Note this is not Ring of Good Luck.
Implement it as you wish. I currently flip a coin at the start of each day, and depending of that, it’s good or back luck for the day. Never communicate which, let the player using the ring find out.