• LemmyRefugee@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    7 days ago

    I have a computer with Windows 11 and I play two games: civilization V (thorugh Steam) and Guild Wars 2 (own installer).
    Is there a tutorial for noobs to install a Linux distro along those 2 games for newbies? I would like it to coexist with my current Windows 11 just in case.

    • KubeRoot@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      7
      ·
      7 days ago

      I don’t have a tutorial, but once you do have a Linux install, for standalone games I can recommend checking out Lutris. It has many user-provided install scripts that can set up games automatically, seems to include Guild Wars 2: https://lutris.net/games/guild-wars-2/

      Interestingly, Guild Wars 2 is apparently also on steam - for steam games I recommend looking them up on protondb, in many cases windows-only games work out of the box, but if you’re not afraid to do a bit of tweaking, you can often find fixes there: https://www.protondb.com/app/1284210

    • DaTingGoBrrr@lemm.ee
      link
      fedilink
      Svenska
      arrow-up
      3
      ·
      7 days ago

      Linux mint is a stable distro that I would recommend to beginners. Or maybe Nobara or Bazzite would be a good choice too. Use whatever distro you like most.

      All you really would have to do after installing your distro is to install Steam and enable “Steam Play” in settings. It allows Windows games to run on Linux. Then you install Civilization V through Steam as normal and when installing Guild Wars 2 you can use Steam as well. Run the installer as a non-steam app and install it. Then run the game exe through Steam once it’s installed.

      There should be good guides online (YouTube or Google) for installing Linux Mint alongside Windows.

      Once you have your system installed feel free to let me know if you need help with Steam and getting the games running

      • LemmyRefugee@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        6 days ago

        Hi, I installed PopOs and it’s not very beginner friendly, or at least not to the extent that I’m used. I have already spent around 12 hours configuring settings, learning to make enough partitions, etc. Most hours ha e been trying to know why Guild wars2 was laggy as hell, and I finally discovered I had to configure the UEFI (Bios?) in an obscure parameter so my graphic card (nvidia) was detected.
        Now it’s in a loop of ‘building vulkan shaders’ or something like that, it takes hours.
        Honestly, I thought this process was going yo be easier, I have used so many terminal commands that I feel I’m in the old days of MsDos.

        • YetiSkotch@ieji.de
          link
          fedilink
          arrow-up
          0
          arrow-down
          1
          ·
          edit-2
          6 days ago

          @LemmyRefugee @DaTingGoBrrr Using Linux for gaming is harder then using it for coding or web-browsing 🌐.

          Especially if you run closed source games like Guildwars 🎮. In my experience open source games like minetest or supertux run better.

          Building vulkan shaders seems familiar: Do you use steam?

          • LemmyRefugee@lemmy.world
            link
            fedilink
            arrow-up
            1
            ·
            5 days ago

            Yes! I am using Steam to install the two games I play. Maybe I’ll have to try Linux Mint, PopOs is not very user friendly or at least not what I’m used to.

    • Gladaed@feddit.org
      link
      fedilink
      arrow-up
      1
      arrow-down
      10
      ·
      edit-2
      7 days ago

      You can use WSL (Windows Subsystem Linux) to run a Linux VM on your windows machine alongside any other applications. I would recommend that.

      To be able to select the OS on startup is called dual boot. This is more complicated though so you might not want to start there if you don’t know PCs and don’t want to put effort into learning.

      A Linux version that finds widespread use is called Ubuntu. You likely want the latest stable version.

  • YourAvgMortal@lemmy.world
    link
    fedilink
    arrow-up
    39
    arrow-down
    1
    ·
    8 days ago

    In close collaboration with Valve

    Sounds to me like they will open it to other manufacturers, but this could mean that they are releasing it publicly also. I’m excited!

  • aluminium@lemmy.world
    link
    fedilink
    arrow-up
    36
    ·
    edit-2
    8 days ago

    If this takes off the Xbox handheld will be DOA and Microsoft once again looses a very lucrative market due to pure incompetence.

  • Zink@programming.dev
    link
    fedilink
    arrow-up
    26
    ·
    7 days ago

    However the details of this pan out, the timing of this news is beautiful. It’s right there alongside the headline in my feed about the Windows 11 market share going down.

    And it’s not about being anti-Microsoft, it’s just that the market conditions are great for cementing Linux as an expected place to release your games. And I personally love seeing VR as part of it.

  • fmstrat@lemmy.nowsci.com
    link
    fedilink
    English
    arrow-up
    20
    ·
    8 days ago

    Hopefully there are mandatory support periods.

    Remember all those Google Home devices from 3rd-party partners that got updated to stay current? Remember? Remember?!?

    • AnneVolin@lemmy.ml
      link
      fedilink
      English
      arrow-up
      9
      ·
      7 days ago

      It depends on how the program works. If SteamOS works like Android then yeah we might be cooked on the hardware support. If SteamOS works like a normal linux distro/OS we’ll get more support.

      In practice this is a good thing because most of the parts of SteamOS are open source, meaning that as long as you don’t have a device with a locked bootloader you’d be able to run comparable OS simply using all the software that’s bundled in Steam OS.

      • fmstrat@lemmy.nowsci.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        7 days ago

        Agreed, and I would get if it was the former, projects like Bazzite will switch direction and become the LineageOS of SteamOS

    • BlackAura@lemmy.world
      link
      fedilink
      arrow-up
      37
      ·
      8 days ago

      This is possibly regarding the updated OS that’s on SteamDeck, which is not built on the same distro of Linux as the older SteamOS from back in the day.

      • grue@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        8
        ·
        edit-2
        7 days ago

        I’m sure that’s available somewhere too; it’s not as if Valve is massively violating the GPL or something. (If they were, it would’ve been big news by now.)

        Edit: I don’t get it; what’d I say that’s so upsetting/controversial/wrong?

        I guess I need to verify instead of just having faith. It took a minute to find, but the FOSS parts of SteamOS (version 3, for the Steam Deck) are indeed available here: https://gitlab.steamos.cloud/public

          • Blisterexe@lemmy.zip
            link
            fedilink
            arrow-up
            5
            ·
            7 days ago

            it’s only meant to work on steam deck, if you have a computer similar to what the steam deck uses, i can also work there, but there are issues with that. Like hackintosh, basically.

            There’s no reason to do that though, because you could just use something like bazzite.

        • Chewy@discuss.tchncs.de
          link
          fedilink
          arrow-up
          5
          ·
          edit-2
          7 days ago

          SteamOS as a whole is not open source. Most of it is, but it also includes proprietary software (e.g. Steam itself). This is likely why you were downvoted, as SteamOS can be kept private without violating any license thus your first statement was false.

          Valve could distribute each single piece of open source software they use on request to their customers, without publishing any guide to actually build it. (Thanks for linking to Valve’s repo, which seems to match this statement.)

          This is how Apple does it with Darwin, the BSD-derived open source core of macOS. Without all the proprietary parts it’s not useful as an OS, even though they follow all the necessary licensing.

          • Ziglin@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            ·
            7 days ago

            But the standard BSD license is permissive, therefore Apple doesn’t need to do that.

            The GPL still applies to large parts of SteamOS (at least the kernel though since it’s arch based there’s probably more). So for those source code needs to be provided.

    • SunRed@discuss.tchncs.de
      link
      fedilink
      arrow-up
      23
      ·
      7 days ago

      It’s beyond me why Valve hasn’t yet deleted that page or at least updated it to make it clear that it’s an obsolete version that hasn’t received an update in 8 years.

  • DataDisrupter@feddit.nl
    link
    fedilink
    arrow-up
    10
    arrow-down
    1
    ·
    8 days ago

    While I very much hope that this finally happens, I can’t help but think that these labels are kinda not very clear. Too many “levels”/distinctions to make, and not enough visual queues to indicate them. But then again, I’m no graphics designer!