Changelog for 2023-06-27 to 2023-07-03
These are the new changes over the past week, collated by yours truly with this hacky script :P
(Split the changelog into multiple parts because it’s over the 10k character limit)
Part 2 (comment)
Part 3 (comment)
Part 4 (comment)
Features
- #61087 - Lock vehicle doors
by Numbuh474
Summary: “Make vehicle doors lockable and pickable” - #66611 - Make lanterns plug-in-able
by ashGlaw
Summary: “Give electric lanterns power cords” - #66585 - update to kerosene spawns and refillable lighter
by Daved27hundred
Summary: “Refillable lighters use kerosene instead of gasoline + touched up kerosene spawns”
Content
- #66503 - adds some new possible nightmares
by Daved27hundred
Summary: “Adds a couple new nightmares based on nightmares that I’ve had” - #66498 - Add double holsters
by Paprika-H
Summary: “Double Decker Holsters” - #66484 - Pantsaclysm, Trouser Variants Ahead.
by DoctorBoomstick
Summary: “adds cosmetic variants for various items, including regular pants, fur coats, high-heels, and knee-length boots, as well as also adding tactical pants to the game.” - #66511 - Vegan Trait
by Paprika-H
Summary: “Vegan Trait” - #66380 - Cast iron
by Karol1223
Summary: “Actual cast iron resources” - #66529 - Condom Variants
by Paprika-H
Summary: “Condom Varieties” - #66271 - Rebreathers rework and general revisit
by randomtyper
Summary: “Reworks rebreathers” - #65732 - Faction succession without death
by RenechCDDA
Summary: “You can now choose a new leader for your faction without dying” - #66551 - Active backup generator —> Functional generator appliance, useable in player grids
by RenechCDDA
Summary: “Active backup generator can now be transformed into an appliance” - #65942 - Digitigrade mutation
by GalacticApple
Summary: “Adds the Digitigrade Legs mutation which increases crouching move-speed and restricts footwear.” - #63701 - Change single Talmud to multiple volumes of English Talmud Yerushalmi
by Standing-Storm
Summary: “replace single-volume Talmud with the 51 volumes of the English Talmud Yerushalmi using variants” - #66595 - Add ability to make slime globs into slime samples
by randomtyper
Summary: “Makes slime samples craftable from slime globs” - #66592 - This should add hm-12 to robofac trades
by Vgoloshivskiy
Summary: “Add hm12 to possible trades” - #66584 - Motel changes
by Procyonae
Summary: “Minor motel changes” - #66569 - added flesh property to snail_garden
by fyhannes
Summary: “Characters with Meat Intolerance are now allergic to raw snails” - #66540 - Binders! (the trans kind)
by Paprika-H
Summary: “Adds binders, XL, and XS bras” - #66499 - Unhardcode “crater”, improve appearance of mutable craters
by Procyonae
Summary: “Mutable (the large not extra ones) craters are now round” - #65424 - Turret Weakpoints & Review
by SolventMercury
Summary: “Gave Turrets Weakpoints” - #66527 - Made Slingshot more Tacticool
by ashGlaw
Summary: “Made Slingshots more Tacticool” - #66520 - Some more nightmares
by Empyrean-Heaven
Summary: “Adds some new nightmares” - #66508 - Bastion fort fallback_predecessor, palette tweaks, tourist and closed variants
by Procyonae
Summary: “Fixes Bastion Fort terrain and adds variance” - #66462 - Phone case variants, to infinity, and beyond.
by DoctorBoomstick
Summary: “adds multiple boatloads of new phone case variants, based, mostly, around different horror movies.” - #66218 - Map Item Audit
by Procyonae
Summary: “Adds new map items and reviews existing ones”
Did the way you acquire the HWP change? I haven’t been able to ask Cranberry about getting one, even though I completed their quest.
If it still works the same as it did a while back, you need to have certain skill levels to notice it on Cranberry. Otherwise you need to keep progressing the Hub standard quests.