I see “Vanilla Minecraft” referred to a lot, but it seems to have different definitions here and there.
Is it just Minecraft without data packs, resource backs, etc? So, like, “out of the box”? Or is it really something else?
I see “Vanilla Minecraft” referred to a lot, but it seems to have different definitions here and there.
Is it just Minecraft without data packs, resource backs, etc? So, like, “out of the box”? Or is it really something else?
Literally, it means no mods.
But sometimes performance mods are allowed.
Or sometimes certain launchers are allowed.
Sometimes texture packs aren’t.
Or shaders are.
Or playing with keepInventory on or doFireTick off isn’t.
I have no goddamn clue anymore.
As far as game mechanics, no mods that change gameplay in any meaningful way (including quality-of-life mods) is vanilla.
In terms of tech support, an unmodified base install is vanilla. (This is important because if you are looking for help with a crash for example, knowing you have OptiFine or something is very relevant.)
Define “meaningful way”. What about resource packs? They change how the game looks drastically, but it’s purely visual. What about performance mods? Higher and lower FPS definitely impact one’s movement and accuracy with a mouse.
In my opinion, this is usually how I classify things:
Vanilla: Straight out of the box, normal vanilla. You can add sprinkles, and it’s still vanilla.
French Vanilla: Technically not vanilla anymore, it’s named after the French way of making ice cream. But it’s close enough. When you give someone french vanilla ice cream and say it’s vanilla, they won’t get mad.
Chocolate: This is not vanilla. It is chocolate. Clearly different.
Rocky Road: Oh fuck, we added too many mods and now it’s crashing constantly.
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