🚧We're back with another episode of Dev Insights!🚇From trams & taxi's to planes & cargo, watch what the Devs have to say about all the Public & Cargo trans...
Mostly the same as we already saw, but they did show the new upgrade tree! And it looks very in depth, and exciting.
Totally missed this (these diaries are too fast ahaha). Bit strange unlocking a city hall as it would be one of the first things in a city, but I’m happy it exists!
Haha, yeah, there’s a lot of information hiding in plain sight. The city hall is interesting! And the Central bank and Central Intelligence Bureau are a cool addition too.
Yes! And I hope they have some impact in the city (maybe strikes in public transportation, cargo and other services like hospital or police strikes). I would love a SC4 feature where if you gave too much money for the police, people would start complaining about it.
I hope so, as they are city development unlockables, they must have some mechanics more than a place to tourists to visit.
Totally missed this (these diaries are too fast ahaha). Bit strange unlocking a city hall as it would be one of the first things in a city, but I’m happy it exists!
Haha, yeah, there’s a lot of information hiding in plain sight. The city hall is interesting! And the Central bank and Central Intelligence Bureau are a cool addition too.
Hope to see protests in front of the City Hall, would be a fun thing. Also hope the other buildings give something to the city and aren’t ‘monuments’.
Ooh, a bit like simcity 2013? I completely forgot it was a thing until you mentioned protests!
And indeed, hopefully the special buildings get their own mechanics.
Yes! And I hope they have some impact in the city (maybe strikes in public transportation, cargo and other services like hospital or police strikes). I would love a SC4 feature where if you gave too much money for the police, people would start complaining about it.
I hope so, as they are city development unlockables, they must have some mechanics more than a place to tourists to visit.