Picture taken from their Twitter

  • trashgirlfriend@lemmy.world
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    10 months ago

    In 2017, when slay the spire released Godot was only 3 years old and not nearly ready for any serious development imo.

    Just because it is quickly becoming a good option for game dev, doesn’t mean it’s a good option for every game ever in the past.

    • cloud
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      10 months ago

      Free software is always a better option, just look at the current situation.

      In 2017 they could have still use Godot or another free engine. They wanted something more fancy so they went with proprietary software now face the consequences