• I Cast Fist@programming.dev
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Ouch. Don’t suppose there’s an option to export the baked animations to some external file that Blender or some other program could read?

    • ExtraMedicated@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      I could do animations, but I really wanted it to be more dynamic and have the characters able to look at points of interest, and bend over to reach for nearby objects in any direction.