With the current Unity stink, I finally am making the move to get out (have wanted to for years anyways).

I was just interested to hear some experiences, thoughts and opinions on everyone’s game engine/framework/etc of choice.

  • Klaymore@sh.itjust.works
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    1 year ago

    Godot is pretty nice, I’ve been using it for a few years and liked it. Great for 2D games especially. Learning GDScript should be easy, and even with C# you’re gonna have to learn how to use a whole different game engine anyways so idk how much knowledge you can carry over from Unity C#. People say they’ve done whole projects in just C# and that it works pretty well, but yeah the lack of mobile/web exports does suck right now and I haven’t used C# in Godot so I can’t comment on it.