• static@kbin.social
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    11 months ago

    Besides the moon druid, all other druid-subclasses hardly change.
    The differnce in conjure spells do have a large impact.

    Instead of animals they are variations of spirit guardians,
    A few are unbalanced, but i do get the general idea. It does help the druid to be a battlefield-controller.
    What I don’t like is that they do damage on hostile turns, It forces a druid to interrupt the DM on hostile turns. (Like the existing moonbeam and spirit guardians )

    Just do damage on cast, or after-turn, instead of interrupting other turns.