- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
In 1990, John Romero, John Carmack, and Tom Hall were working at Louisiana software maker Softdisk. There, they had an idea that would change PC games forever.
That was a cool little snippet from John’s perspective. I’ll have to pick up a copy. I loved Masters of Doom and this seems to tell more of that story.