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Joined 1 year ago
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Cake day: June 23rd, 2023

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  • Imo 4e is far and away the most analogous edition to a video game and it’s not close. That’s why a lot of longtime dnd players found the shift so jarring. It forewent a lot of the more RP and theater-of-the-mind focused parts of combat in particular and integrated systems that were inspired by tabletop war and tactics games. From a pure mechanics perspective, it was awesome and there was a lot to grab on to and really strategize/min-max. Some people didn’t like the trade-offs though. I think it is the most video game like in its core systems.







  • Honest question: How do you go about cleaning/caring for a large wooden board like this after daily use? I have a petty large butcher block board (nowhere near as nice as this one) that barely fits into my sink - but I’m able to clean it with the detachable sink nozzle. But I still find myself placing a smaller plastic board on top of it 95% just because it’s waaay easier to clean.











  • There were decent metas for sure after double shield got nerfed, but the game just feels better with 1 tank imo. Teamfight wins are more consequential and fights don’t drag on as long. There’s more space opened up for solo carrying.

    A criticism I have is that tank counter picking has become more powerful than I would like.

    I can’t imagine going back to 6v6 anymore. The trade offs are super worth it imo.

    PS yeah Sojourn was busted for way too long. She’s in a pretty good spot now though. They also dialed back Widow’s effective range and obviously got rid of doom 1shots.