I feel that certain games can be like that. I’m big time into single player games with good stories where you can get lost in it all. I used to play more multiplayer games like battlefield with friends and it was a great time but it does seem those types of games have gone the way of wanting to analyze every player move and figure out how to monetize the player. Maybe that’s what you’re running into.
Of course. And you realize balloons can have an advantage over satellites in certain situations?