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Joined 1 year ago
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Cake day: June 22nd, 2023

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  • The modules I like have:

    • A DM map with a bunch of numbers on it, and text sections corresponding to the numbers detailing an encounter in a certain area. I personally skim these ahead of time, to know which parts to read out to the players when/if they get there. These should be traps (with exposition hints), puzzles, and combats.
    • A hook, escalation with two options, and resolution, all encompassing a possible plot. TBH, this should be something that a DM can discard and replace with their own plot, if they have the inspiration and energy to do so. But if they don’t, then your prewritten plot is there for their use. This is required reading either way, to know what’s important (or what to replace).
    • Some NPCs that have basic goals and motivations, for the DM to RP if the players find them (or need a push.} You don’t want more than a paragraph or two for each, because all the extra details should be ad-libbed anyway. Motivation is key tho–why are they there, what do they want, and where their lines lie. Two one-liners from a Background table along with an alignment can usually cover most of that, TBH. Limit the required reading to 3-ish named NPCs per session, or less, with fewer introduced in subsequent areas of the module.



  • I enjoyed watching Harmonquest, the episodes of which have parts video of the table and parts animated story. It’s a comedy show, for the most part, which genre appeals to me. Past, that, I enjoy a good actual play podcast, sans video, like BomBARDed or NaDDPod, both of which are also comedic stories.

    Just watching a group play a game can indeed be boring. But if that game is just a format for the genre of entertainment you already enjoy, that’s the appeal.








  • In 5e: Simon the Devious and the Leather Skins (from What We Do In The Shadows) as a Dhampir Hexblade Warlock with Pact of the Chain.

    Between the chain familiar (Count Rapula), a zombie from Undying Servitude (Ken the Accountant), Summon Undead (Blagvlad the Exsanguinator, or Desdemona the Shrieker, or Impussa) and an Accursed Specter (Carol), you have a 4-person posse by level 6. It grows situationally or permanently when you gain access to Danse Macabre, Create Undead, and Finger of Death.

    Mechanically, you’re done by 13, and can either finish off with Bard (probably Whispers) or Paladin (Oathbreaker). Either way, take Inspiring Leader once you’ve maxed Cha, and then go get yourself that cursed witch’s hat!







  • Post office too. Really any government office where the public is allowed inside.

    Underpaid workers trying to explain bureaucratic minutiae (for which they are not responsible) every single day to people who are not versed in that minutiae, do not want to learn it, cannot learn it, and are preemptively frustrated that they have to have this interaction in the first place. There is no winning–mental health isn’t cheap, do the workers’ resilience only lasts for so many years/months/days before they default to hating the clients, and the clients don’t trust publicly available instructions, thus dooming themselves to the shitty interactions.

    The only way to fix this is to take both people out of the equation–preprocess everything that might need to happen for everyone, to the point of turning every transaction into a single trasaction. That requires for every city, county, state, national, international agency to federate, so that you never have to file multiple documents to do a thing.






  • FearfulSalad@ttrpg.networktoAsklemmy@lemmy.mlWhy are folks so anti-capitalist?
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    1 year ago

    Capitalism has been touted as superior to the alternatives (Socialism, Communism, etc) b/c it has been claimed to be “self-regulating” and “self-correcting” and “even if we don’t understand why, it fixes itself”–basically the only choice among bad ones that, given our collective small brains, has any chance of sustaining itself and society in the absence of an ability of individuals or government to do so intentionally.

    What it really is is an opportunity to stay anonymous while gaming the system, all the while convincing everyone else that they too can game the system (thereby being gamed). It is not a net benefit to society when taken to extremes.

    Capitalism is great for the consumer in the micro. If there is a coffee shop on your street that sucks, and you start a coffee shop two blocks away to compete with it with your better coffee, you are participating in the version of capitalism that “works as intended.”

    It doesn’t work in the macro. When, instead of continuing to manage your mom & pop business that barely breaks even, you vertically integrate, buy up or otherwise destroy your competition, and then reduce the quality of your product to bare minimums in favor of profits and shareholder value and growth, you take capitalism to an extreme that makes everyone else (the consumers, the workers, the would-be-competitors) have a worse quality of life.

    People prefer better quality of life. Capitalism in the modern age is so far in that macro extreme that it no longer makes people’s lives better. East Palestine train derailment as an example… why would they prioritize safety over cost cutting? Bam, a town is cancerous. It’s not unreasonable for people to point at a corruptible system and blame it for the corruption that exists.

    Problem is, people are corruptible, so whatever alternative we think is better, someone will come along and ruin it for personal gain.