Not my favourite map. The vortex transitions were a bit janky, and would spit out out a weird angle or not work at all on occasion. The drifts are the start were also very awkward, likely because they were inspired by the real circuit. Cool idea in theory, but it didn’t end up being super fun to drive.
I don’t know a ton of people who write Rust regularly, but most people at least somewhat familiar with it love the idea of the language.
Though of course actually using the language is a different story, as the compiler can be intimidating.
Good luck! 21 took me just under 7 hours according to grinding stats. It was the toughest grind I’ve done before.
I’ve been playing for a similar amount of time. I started in November, though the spring season I hardly played.
Great insight. Thank you.
Thanks.
I’m almost more concerned about maps than structure. I don’t think everyone likes to slam their face into the keyboard for an hour to get AT on Summer 2023 15.
Challenging yet accessible maps that don’t inspire rage, ya know?
Another vote for Gruvbox. I use it on everything I can. Nice and easy on the eyes.
I know this is not an answer to your question, but I’ve found everything to be immensely easier with a second drive. I’ve screwed my pooch before!