• 2 Posts
  • 53 Comments
Joined 1 year ago
cake
Cake day: June 21st, 2023

help-circle
  • I was thinking about this the other day, one of my favorite analogies is seconds.

    A million seconds is 12 days. A billion seconds is 31 years. A trillion seconds is … 31,688 years.

    The analogy already breaks down, because while most people could understand 12 days and a lot of adults can understand 31 years for having lived it (some even twice or more!), 31,688 years is completely incomprehensible again. How many human generations is that? All of recorded human history is only like 5,000 years. It’s utterly, mind-numbingly insane. No trillionaires, ever! No billionaires!!!

    https://www.cnn.com/2024/09/17/business/elon-musk-richest-person-trillionaire/index.html

    This was published on September 17th of this year, after most of the nonsense of Twitter and utter things. He’s still on track, by 2027 no less. There’s no telling how directly and flagrantly he’ll benefit from a Trump win, either.


  • It’s been used many times before, but I like the analogy of ordering food. If I go to a restaurant and order risotto, I haven’t made the dish, I’ve only consumed it. I want you to focus on that word “consume”, it’s important here.

    Another idea I’ve seen recently that I like was a summed post something like this:

    • People use AI to write a 4,000 word article from a 15 word idea (introduction of noise)
    • Others then use AI to summarize the 4,000 word article into a 15 word blurb (introduction of more noise)

    I know I’m using a lot of analogies here; from food to writing and now the visual medium - but stick with me. Completely sidestepping any lofty notions of soul or humanity, let’s look strictly at what’s being communicated in a visual piece of art generated by AI. It’s an idea, one containing neither your specific style (the creative process) or vision (the final product), though you may feel you get a close approximation after several iterations and a detailed/complex enough prompt. If you wanted to convey the idea of “eagle perched in a tree”, you’ve already done so with that phrase (or prompt in this respect). By providing an AI-generated image, you’ve narrowed my own ability to interpret down into the AI-generated noise now taking up space between us.

    The reason you’d use AI-generated art is because you need to fill space, like the thumbnail to go with an article. An empty space to dump things into. While I can’t ever claim enough authority to define what exactly art is and is not (nobody can), I can say with absolute certainty that no matter how far the tech evolves, to me PERSONALLY, AI will only ever generate content, not art. There is already more art in the world than I could possibly consume in a hundred lifetimes, I neither want nor need this garbage.



  • Same on all accounts. Got the original NES Metroid for my birthday when I was a kid and impacted my taste in games forevermore. Of course I’ve played all the Castlevanias as well and Hollow Knight is a masterpiece.

    It’s hard to properly compare because I’ve played Super Metroid more times than I honestly remember and have only made it through Dread 1.5x (at best). There are so many cool rooms in Super (and even later games like the Prime series) where I play them and go, “Oh, this is the room with X!” where X is a cool encounter, maybe a friendly/non-hostile creature, or an entertaining set piece. Dread doesn’t really have that, the areas check off zones like flavors of ice cream, the music is not memorable, and creatures are often used across multiple zones, further diluting any uniqueness to the areas.

    It’s best summed up by this screenshot I took of Dread (I added the red outlines around the black space myself to highlight my point). Notice how the foreground has no character or texture and all the detail has been pushed into the background, which is essentially the negative space you traverse through. My eyes don’t really hold on this area, they capture the boundary of the play space and then navigate through it, passing over a lot of the inconsequential stuff in the background. Again, compare to Super.

    Also the EMMI stealth sections are so incongruous with the rest of the game you could cleanly slice them out entirely (while redistributing any of the power ups of course) and the game would be the same. In fact I rather hate them because instead of taking my time to explore and soak in the environment, I’m just chased through a very samey looking area.

    Oh and finally, it’s a small point and I don’t want to make too much out of it, but like … the game opens with SPOILERS beating her so hard she loses her abilities. That’s weird, right? Kinda oof, IMHO.


  • Metroid Dread still kinda … bothers me. At the risk of sounding overly contentious, am I the only one who thought it was like a 7/10 action game and a 5/10 Metroidvania?

    I won’t go into it all now, but I feel like the difficulty spike is a knock-on from the lack of collectibles. While you can argue about the usefulness of previous collectibles in Metroid games, in Dread they’ve been pared down to Missile Tanks, Energy Tanks, and Power Bomb Tanks. To make discovering those limited things more valuable, they pumped up boss difficulty so you’d either have to come in with a sufficiently high stockpile or perform a counter.

    I’m not sure if that’s 100% accurate and I may be generalizing my own experiences too much, but otherwise there’s just not really enough excuse for me to go out of my way and collect all those Missile Tanks unless I’m specifically going for a completionist run. Seeing yet another +5 Missile Tank tucked away somewhere just doesn’t make me go, “Wow, I need to get there!” but increasing the boss difficulty to a point that requires it also makes it feel less optional? Anyone agree?

    certified Dread disdainer


  • 1000% this. Without giving away too much information, I work(ed) for a cloud provider (not one of the big ones, there are a surprising number of smaller ones in the field you’ve probably never heard of before). I quit this week to take a position in local government with some quaint, on-prem setup.

    1. We were always understaffed for what we promised. Two guys per shift and if one of us took vacation; oops, lol. No extra coverage, just deal.
    2. Everyone was super smart but we didn’t have time to work the tickets. Between crashes, outages, maintenance, and horrendous tickets that took way too much work to dig into, there was just never enough time. If you had a serious problem that took lengthy troubleshooting, good luck!
    3. We over-promised on support we could provide, often taking tickets that were outside of infrastructure scope (guest OS shit, you broke your own server, what do you want me to do about it?) and working them anyway to please the customer or forwarding them directly to one of our vendors and chaining their support until they caught wise and often pushed back.
    4. AI is going to ruin Support. To be clear, there will always be support and escalation engineers who have to work real problems outside the scope of AI. However without naming names, there’s a big push (it’ll be everyone before too long, mark it) for FREE tier support to only chat with AI bots. If you need to talk to a real human being, you gotta start dishing out that enterprise cash.

    Mix all that together and then put the remaining pressure on the human aspect still holding things up and there’s a collapse coming. Once businesses get so big they’re no longer “obligated” to provide support, they’ll start charging you for it. This has always been a thing of course, anyone who’s worked enterprise agreements knows that. But in classic corpo values, they’re closing the gap. Pay more for support, get less in return. They’ll keep turning that dial until something breaks catastrophically, that’s capitalism baby.





  • … I thought that … nevermind, this is why I’m here.

    The Elgato has a USB coming out of it and I thought that passing everything through it would allow the USB to feed/write the video stream without any other processing, I guess what I’ve really been after this whole time is more OBS tweaking.

    The only thing you might want to do is go into the video settings and set it to use NVENC (I think you can do that on Linux) to offload the encoding to your GPU (which has dedicated encoding hardware) instead of your CPU.

    I think this was a big missing piece for me.

    For all my years in IT, I’ve never been an A/V nerd.>




  • It is an opinion piece and I’m not gonna pretend it’s not heavily biased, but why shouldn’t it be? What are the reasons to own a Cybertruck when the whole intent of the product feels like a pro-Elon circlejerk?

    I’m an average consumer and shall we say, an Elon-disdainer. I don’t like the man, though I have better things to do with my time than actively hate him. At first glance, it does not appear to even be a truck. It’s wild and awful looking, it doesn’t sell itself at all on the visuals alone so it had better have killer features. Which are … ?

    Look, when you show up to my potluck with a literal crockpot full of shit, I don’t feel the need to entertain you. “Is that literal shit?” I ask. “It’s my grandmother’s recipe!” you reply. “Well that may be, but is it literal shit? In a crockpot? Cooking all day?” “You haven’t even tried it!”

    I don’t know why I have to justify not eating shit. Coming up with reasons not to blindly consume transparently bad products was not a position I felt I’d ever need to reason myself out of.

    EDIT: sorry if that came off sounding too critical of you, I don’t mean to attack you personally. But the shape of this discussion is a thorn in my side that sits at a particular junction between how we choose to see biases in media and modern consumerism and I think it warrants further investigation.


  • Disappointing, but somehow inevitable.

    "This will enable us to release the vast majority of games that use it. "

    So it sounds like the floodgates are opening and now it’ll be up to the users to sort out the flood of BS. None of this is truly surprising, while I’m not cynical enough to suggest their temporary stance was a quick way to score some easy points with the anti-AI crowd, we all kind of have to acknowledge that this technology is coming and Steam is too big to be left behind by it. It stands to reason.

    I also understand the reasoning for splitting pre/live-generated AI content, but it’s all going to go in the same dumpster for me regardless.

    I certainly think it’s possible to use pre-generated AI content in an ethical and reasonable way when you’re committed to having it reach a strong enough stylistic and artistic vision with editors and artists doing sufficient passes over it. The thing is, the people already developing in that way would continue to do so because of their own standards, they won’t be affected by this decision. The people wanting to use generative AI to pump out quick cash grabs are the ones that will latch onto it, I can’t think of any other base this really appeals to.



  • I keep seeing people make this argument and I think we all need to realize that different people use social media in different ways.

    I moved to Bluesky as well. It’s where my friends went, it’s where the artists and authors I follow went, it’s where some of the bigger names I care to keep up with went.

    Feels a little gross, I’m not gonna defend Bluesky or anything, but there are more reasons for the choice.


  • The rollout already hit me and passed. I use Chrome at work with uBlock mostly because it’s mandated and I burnt through all the warnings and videos were starting to not play. I thought that was that, I was too lazy to fix it on my work PC but a day later uBlock updated and it hasn’t been an issue since.

    Procrastinating wins again, I never took direct action. I don’t want to get too hopeful, but I think even Google is going to have more trouble with this than they anticipate