For relative comparison sure but isn’t it starting to become irrelevant these days? No Vulkan nor Raytracing nor Compute.
darkeox
- 2 Posts
- 20 Comments
darkeox@kbin.socialto Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.com•Fedora Photoshop? Is there a decent way to run Photoshop on an internal GPU w/ Fedora instead of Windows?7·2 years agoBest shot:
There was a self contained AppImage around once but it had bugs. Maybe finding it, upgrade the Wine/DXVK/VKD3D inside and try…
EDIT: Last known best compatible version is 2021. And from my recalling, it works best if installed on Windows and then moved on Linux (plus all the littered files it creates around Windows).
darkeox@kbin.socialto France@jlai.lu•Mon voisin de copropriété a mis une caméra sur sa porte8·2 years agoMa réaction de départ aurait été : “c’est pas grave, ça filme juste quand on appuie dessus et en plus plutôt le pif de la personne qui sonne que toute la co-pro”, mais en fait il y a un détecteur mouvement dans cette connerie !
Et il semblerait que la caméra puisse s’activer sur simple mouvement. A discuter absolument du coup parce que faire confiance à un tiers pour les réglages, sans compter le fait que c’est truc on tendance à tout réinitialiser de temps à autre parce qu’il y a une MAJ non compatible etc.
https://www.wired.co.uk/article/ring-doorbell-camera-amazon-privacy
darkeox@kbin.socialto Games@sh.itjust.works•I've tested Nvidia's latest ray tracing magic in Cyberpunk 2077 and it's a no-brainer: at worst it's just better-looking, at best it's that and a whole lot more performance4·2 years agoThat’s because they imply DLSS 3.5 usage. Which isn’t too unfair but a bit misleading.
darkeox@kbin.socialto France@jlai.lu•Les Apple Stores français en grève vendredi et samedi pour le lancement de l’iPhone 151·2 years agoJe sais pas, au fond ça rejoint le chauvinisme et le “réactionarisme” habituels vu que cette fois l’action va à l’encontre d’un symbole US / bobo.
darkeox@kbin.socialOPto LocalLLaMA@sh.itjust.works•[Help] Trying to run a local Story telling model with KoboldCpp2·2 years agoAlright, thanks for the info & additional pointers.
darkeox@kbin.socialto Games@sh.itjust.works•Apex Legends bans over 2000 cheaters as it gets set for the Harbingers Collection Event11·2 years agoWell the thing with those “enabled EAC on Linux to see where it gets us” is it’s non-binding and non-commital. And it’s made explicitely that way so that support cannot be demanded from Linux users unlike Windows users who are explicitely mentioned in the systems supported by the game.
We legally don’t have any ground to be supported the same as Windows users.
darkeox@kbin.socialto Games@sh.itjust.works•Apex Legends bans over 2000 cheaters as it gets set for the Harbingers Collection Event11·2 years agoThat’s the problem with non official support. You’re basically in an unending beta-testing phase. Theres’ no easy solution here I’m afraid.
darkeox@kbin.socialOPto LocalLLaMA@sh.itjust.works•[Help] Trying to run a local Story telling model with KoboldCpp2·2 years agoAh thank you for the trove of information. What would be the best general knowledge model according to you?
darkeox@kbin.socialto Games@lemmy.world•Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes1·2 years agoThis. It’s not easy or trivial but as a long term strategy, they should already plan investing efforts into consolidating something like Godot or another FOSS engine. They should play like you calm down an abuser you can’t just escape yet while planning their demise when the time has come.
darkeox@kbin.socialOPto LocalLLaMA@sh.itjust.works•[Help] Trying to run a local Story telling model with KoboldCpp2·2 years agoDon’t be sorry, you’re being so helpful, thank you a lot.
I finally replicated your config:
localhost/koboldcpp:v1.43 --port 80 --threads 4 --contextsize 8192 --useclblas 0 0 --smartcontext --ropeconfig 1.0 32000 --stream "/app/models/mythomax-l2-kimiko-v2-13b.Q5_K_M.gguf"
And had satisfying results! The performance of LLaMA2 really is nice to have here as well.
darkeox@kbin.socialOPto LocalLLaMA@sh.itjust.works•[Help] Trying to run a local Story telling model with KoboldCpp2·2 years agoThanks a lot for your input. It’s a lot to stomach but very descriptive which is what I need.
I run this Koboldcpp in a container.
What I ended up doing and which was semi-working is:
--model "/app/models/mythomax-l2-13b.ggmlv3.q5_0.bin" --port 80 --stream --unbantokens --threads 8 --contextsize 4096 --useclblas 0 0
In the Kobboldcpp UI, I set max response token to 512 and switched to an Instruction/response model and kept prompting with “continue the writing”, with the MythoMax model.
But I’ll be re-checking your way of doing it because the SuperCOT model seemed less streamlined and more qualitative in its story writing.
darkeox@kbin.socialOPto LocalLLaMA@sh.itjust.works•[Help] Trying to run a local Story telling model with KoboldCpp2·2 years agoThe MythoMax looks nice but I’m using it in story mode and it seems to have problems progressing once it’s reached the max token, it appears stuck:
Generating (1 / 512 tokens) (EOS token triggered!) Time Taken - Processing:4.8s (9ms/T), Generation:0.0s (1ms/T), Total:4.8s (0.2T/s) Output:
And then stops when I try to prompt it to continue the story.
darkeox@kbin.socialOPto LocalLLaMA@sh.itjust.works•[Help] Trying to run a local Story telling model with KoboldCpp1·2 years agoI’ll try that Model. However, your option doesn’t work for me:
koboldcpp.py: error: argument model_param: not allowed with argument --model
darkeox@kbin.socialto Games@sh.itjust.works•Starfield Is Seemingly Missing Entire Stars (the local 'sun') When Running On AMD Radeon GPUs173·2 years agoCan confirm it’s the same on Proton / Linux. This game keeps being a joke on the technical side.
darkeox@kbin.socialto Games@sh.itjust.works•Starfield Is Seemingly Missing Entire Stars (the local 'sun') When Running On AMD Radeon GPUs6·2 years agoHow can an AMD sponsored game that litteraly runs better on all AMD GPU vs their NVIDIA counterpart, doesn’t embark any tech that may unfavor AMD GPU can be less QA-ed on AMD GPUs because of market share?
This game IS better optimized on AMD. It has FSR2 enabled by default on all graphics presets. That particular take especially doesn’t work for this game.
darkeox@kbin.socialto Technology@lemmy.ml•Looking at the uBlock Origin subreddit and reading the struggles people have with Youtube's new anti-adblock measures3·2 years agoOn Ublock + Umatrix, hasn’t seen anything weird at least for now on Firefox.
My bad. I think I confused this with the previous popular Unigine benchmarks.