• EveningPancakes@lemm.ee
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      1 year ago

      I thought Defiance wrapped it up, no? It’s been a long time since I played it but all I remember was a convoluted time travel story

      • Venutian Spring@lemmy.fmhy.ml
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        1 year ago

        No, it wrapped up the story of Raziel (kind of), but it ended with Raziel sacrificing himself to cleanse Kain so he could avoid having to die to heal Nosgoth. There was supposed to be a sequel that would see Kain go on purifying the pillars, but too late for that now.

      • Venutian Spring@lemmy.fmhy.ml
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        1 year ago

        I’m trying to replay the series right now on my Steam Deck. Started with Soule Reaver, but the controls are pretty jarring coming from modern control schemes. Soul Reaver 2 was always my favorite though, the story and setting of that game is a masterpiece

          • Venutian Spring@lemmy.fmhy.ml
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            1 year ago

            That’s what I ended up doing. I’m playing it through emudeck. The camera is still awful though, so I doubt that I will finish the game. I’ll most likely jump to Soul Reaver 2.

    • lackthought@lemmy.sdf.org
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      1 year ago

      keep the original voices though!

      The voice acting in those games were top-notch and I don’t want to risk ruining that

  • argv_minus_one@beehaw.org
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    1 year ago

    Oblivion, Fallout 3, and Fallout New Vegas could use a 64-bit version. Even if they change absolutely nothing else about those games, that alone would be a major improvement, as they are very prone to crashing from running out of address space, especially if you have graphics mods installed.

    • Silverhand@beehaw.org
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      1 year ago

      Not saying that these shouldn’t have a more stable official release, but hasn’t this been solved by mods for a long while now? At least New Vegas I remember when I last set up mods installing a fix for this, it’s actually quite stable now if you install all the recommended fixes.

      • argv_minus_one@beehaw.org
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        1 year ago

        No. This is impossible to solve with mods, even those that modify the executable. The entire executable must be recompiled, and the source code likely modified, to make it 64-bit.

        You’re thinking of the “large address aware” flag. By default, Windows doesn’t allow 32-bit programs to use all 32 bits of memory addresses, because some older 32-bit programs don’t work correctly if they encounter a fully-32-bit memory address. A 32-bit program must be specifically marked “large address aware” to indicate that it will still work correctly if it sees fully-32-bit memory addresses, and only then will Windows allow it to use all 32 address bits.

        The mod you’re thinking of simply sets the “large address aware” flag on the Oblivion/F3/FNV executable. This works because these executables are in fact large address aware; they just aren’t marked as such because of an oversight.

        That helps, but not much. It only extends the maximum memory that can be allocated in Oblivion/F3/FNV from 2GB to 4GB. A 64-bit Windows program, like Skyrim SE or Fallout 4, can use up to 131072GB of memory, and that limit will increase even further in the future.

        Needless to say, these 64-bit games, unlike their 32-bit predecessors, will not crash merely due to running out of address space. That was a major source of crashes in the 32-bit games, so this makes the 64-bit games significantly more stable.

      • Storksforlegs@beehaw.org
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        1 year ago

        Also there is a modding team making a remaster of new vegas using the fallout 4 engine. It looks really impressive, they’ve been working on it for years now.

  • astroturds@startrek.website
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    1 year ago

    Eternal darkness for the GameCube could be so good with a proper remaster.

    The original Quake but the asthetic needs to be identical and NIN should actually do the soundtrack.

    Deus Ex would be great, it was so ahead of its time.

  • Gork@beehaw.org
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    1 year ago

    Deus Ex. The original one. It has such great story and gameplay but is dated by today’s standards.

  • Storksforlegs@beehaw.org
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    1 year ago

    Final Fantasy 9. It’s my favourite in the series, and it’s gotten lots of rereleases in its original form. But it would be nice if it got a more polished updated remaster.

    Though I would be afraid of how modern Square sensibilities might change the pretty iconic character designs.

    • SCmSTR@beehaw.org
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      1 year ago

      The main reason this world/could work is because it IS so quirky, that they couldn’t fuck it all up like they have everything else progressively more since ff9 came out. Square peaked with ff7 and took a nosedive after 10, change my mind. Baseless uneducated hot take: I blame Enix. Either that, or they still haven’t figured out how to actually bring fun JRPG gameplay into the 21st century without ruining it and making it generic and dull. Ff11 onwards lack intimacy, value, and quiet - they’re tacky, cheap, and feel disingenuous.

      So, ff9 getting a remaster, they couldn’t mess up something that’s the antithesis of their modern stuff so badly that that quirky game loses ALL of it’s appeal.

      I say all of this knowing this dissent and criticism will upset people, but I’ve been staying quiet on this for far too long and it has to be said.

      • Storksforlegs@beehaw.org
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        1 year ago

        I don’t know, I think it’s possible they do mess it up, I would worry they would update the character designs to be more “marketable” (the cast of FF9 really are a weird looking bunch, but in a good way)

        But I hope you’re right!

  • dfyx@lemmy.helios42.de
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    1 year ago

    For most of them a proper remake rather than a remaster but I’ll take what I can get

    • Star Wars Jedi Knight 2: Jedi Outcast
    • Star Wars Galactic Battlegrounds (originally used the same engine as Age of Empires 2 so porting it to the Definitive Edition engine should be doable)
    • The Elder Scrolls: Oblivion
    • Final Fantasy VI
    • Final Fantasy VIII
    • Assassin’s Creed 1
    • pepsison52895@lemmy.one
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      1 year ago

      Played Assassin’s Creed 1 recently and it’s so clunky. A remaster would need some new controls or something to be viable today, but a remake would be better.

          • PorkTaco@beehaw.org
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            1 year ago

            I’ve run into a deal breaking issue for me. Functions kind of like ‘reverse mouse acceleration.’ Faster I move the mouse the slower the camera moves. If I try to make a quick turn during a gunfight it remains basically stationary. Tried adjusting every setting and can’t get it resolved. Only behaves like that in the emulator. Really bummed because I REALLY want to play it.

  • aegisofdark@beehaw.org
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    1 year ago

    Maybe this is moot since they would just do the usual Square Enix “remaster” (read: poorly upscaled and very basic QoL improvements)

    I want some love for Chrono Trigger/Chrono Cross. Even if they just made it 2.5 HD similar to Octopath Traveller, Diofield Chronicle, etc

  • sandmesomesand@beehaw.org
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    1 year ago

    very niche but Skies of Arcadia! I miss my pirate RPG with airship battling featuring main characters that may or may not develop a harem at the end.