Most places that have HR like this work their employees too hard for them to have time to use a ping pong table anyway, so it’s really just a hollow gesture.
Most places that have HR like this work their employees too hard for them to have time to use a ping pong table anyway, so it’s really just a hollow gesture.
Yeah, I’ve been waiting to see Boost and Sync come out, and in the meantime Connect has matured way more quickly than I would have ever expected. I think it’s top of the heap of Lemmy apps now for me.
I definitely got so wrapped up in searching for images for my game that I didn’t think until afterwards about the fact that I was searching for “children prisoner sweatshop.”
Exactly. At first glance it can spit out some really impressive stuff, but turning that content into a coherent piece of artwork still takes imagination and skill.
I can’t draw very well, but I’ve gotten good at compositing and image manipulation over the years. SD is amazing, but it doesn’t mean that I don’t spend hours and hours piecing together an image to be the way I wanted it.
The terminology is sticking around longer than the format, too! Love me some (webm/H265) gifs.
Stable Diffusion loves VRAM. The larger and more complex the images you’re trying to produce, the more it’ll eat.
My line of thinking is that if you have a slower GPU it’ll generate slower, sure, but if you run out of VRAM it’ll straight up fail and shout at you.
I’m not an expert in this field though, so grain of salt, YMMV, all that.
It makes the X go faster, everyone knows that.
I feel like that will even itself out in time. With a huge influx of Redditors, comparing the services is going to be a hot topic for awhile. The communities need to settle and the people who will stay will stay. Over time, it’ll be less self-referential and more original content I think.
I run it locally. I prefer having the most control I can over the install, what extensions I want to use, etc.
The most important thing to run it in my opinion is VRAM. The more the better, as much as you can get.
It’s not a perfect clone, but it definitely eases the transition. I gave it a try and found it quite usable.
I use Krita almost exclusively, but gimp is a lot more usable with photogimp.
Now that’s a name I’ve not heard in a long time.
A long time.
That first game was rough around the edges, but so so good.
The whole Tome of Beasts series is pretty great, including the Creature Codex. Some of them are a bit too “out there” for me to use in my particular game, but I’d rather have that than another reskinned goblin.
I don’t honestly know the answer, but personally I would do it myself just to be sure.
I think you can be forgiven for forgetting about TMP.
I know I try to.
This is true in many cases - just break up some toothpicks or matchsticks to partially fill the over enlarged hole, and drive the screw right in.
Often for small repairs like that, the pressure and friction of the wood being compressed is more than enough to hold.
At the moment, I’m guessing gif support depends on the individual client app, probably? On Connect it shows up as a link, which opens the gif rather than it being embedded.
Same. Sync and Boost were my two main apps, and both are getting brought over! It’s really great.
Connect is also really good right now.
It’s not a total vacuum in there, despite the name.
There’s a (very loud) motor that pumps air out of the machine at an incredible rate, and air rushes in to fill that space, mostly through the only available opening (the hose). The rushing air carries debris with it.
So there’s always some air inside the canister (or whatever collection container), which allows sound to propagate through. My guess is that it would be deafening in there.