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Joined 1 year ago
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Cake day: August 24th, 2023

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  • You should watch - Leave the World Behind

    You might be right, but I don’t think it’ll be because their cars are the easiest to hack, it’ll be because they have the most cars out there capable of doing this and it’d be more impactful attack if successful.

    (edit: Also they’d be able to exert the most control on their cars with the software/sensors available today at scale. E.g they could more easily have the car drive around until it finds a pedestrian to hit)

    (edit: Further, you can make the most changes to a Tesla as they have one of the more (or probably most) advanced OTA update capabilities)

    They are definitely a prime target.


  • It’s not that simple though.

    Steam doesn’t suffer a piracy problem because what they offer and the cost they offer it at outweighs the DRM, and there are certain things you can’t do on the pirated copy because of the DRM (online play / friends / social stuff)

    If suddenly valve decided not to do any DRM and the games could be freely copied, played online and use their friend services, of course they’d have a piracy problem. Of course I’d share a copy to all my friends, who would all do the same. (edit: and at that point it’s not even piracy anymore, it’s just sharing with friends because you aren’t circumventing anything)

    Valve has found a sweet spot in this regard, but the DRM is important to their success, but we don’t have ownership. We can also solve the ownership problem now in the future or at small/medium scale now…














  • They do seem to be the best of the implementations, but I really don’t see how we can just move past it. You can’t stop regular digital items from being copied and distributed for free, it’s simply not possible. Making digital items that couldn’t be duplicated was exactly what Bitcoin originally solved. It wasn’t possible until 2009.

    At least with tokenization you own access to that game now if it was done right, and steam knows you didn’t pirate it and they got paid for it. Just because it’s tokenized doesn’t mean they did it right though. You could still do it and make it as terrible as existing DRM.

    Edit: And what steam does is provide an easy to access and SAFE game. We could make safe games as well by providing cryptographic proofs for the game. They just can’t make something like that freely available without being paid somehow. And then of course someone could alter the game to remove the DRM and host it again, but now you’re into the is it safe area again, because it won’t be cryptographically signed as valid.